Hello World!
I'm a Developer at Master of Malt, a University of Brighton graduate, a 1st Kyu in Kyokushinkai Karate, a video gamer and technology enthusiast. Read more about me over here.
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Thursday
Dec302010

My aura has never been pinker

This is not so much realz pie as it is fake shortbread pieWhat's up world?

I spent my entire evening being reminded why action script will never be my best friend. The language is all fine and dandy an all but some of the stuff you have to do to achieve simple things really eats into you after a while. Having the ability to add and retrieve objects from the display list for example sounds neat in theory, but it turned out to be incredibly frustrating when you can't find out what type of object is being returned.

I did make pretty good progress though. You can find the current version over yonder. It seems you have to give the game focus when it initially loads. From there you can press left and right to change the difficulty and up to start the game (difficulty doesn't change anything just yet though).

Annoyingly after pressing up to start the game you then have to give the game focus again (by clicking with the mouse) before you can control Billy. Presumably this is due to the way I'm switching event listeners. If anyone has a solution (can I force the stage to have focus?), I'd love to hear it.

I'm not apt at producing decent art or sounds, so instead I'm using how awful both are to my advantage. You could say it has a style. Just not necessary a good one…

In other news I finally watched Scott Pilgrim vs. the World. I'm not a comic book person so I can't comment on how it lives up to the original work, but I certainly enjoyed it. That Zuckerberg fella sure can act huh? He should probably be an actor or something…