About Joshua Marketis
I'm a twenty-something english guy who does stuff on the internets. I have experience developing websites, building mobile applications, designing and maintaining databases and creating flash games. I follow standards, understand object orientated design and like cute puppies.
I'm currently a Developer at Master of Malt, having graduated from the University of Brighton with a Bachelor of Science degree in Internet Computing with first class honours.
I started making websites when I was in secondary school and by the time I went to college had a small but very successful video game websites with a strong community. I chose web development and programming not because it was a money making career choice, but because I have always been fascinated with creating exciting things that can be experienced by people across the globe. The internet is a wonderful creation, and I want to create more fantastic reasons to use it.
In my free time I train in the martial art of Kyokushinkai Karate, play video games and follow the technology industry. I also dabble in writing, video editing and talking on podcasts.
Education
- 2007 - 2011 University Of Brighton
BSc (Hons) Internet Computing
Degree of Bachelor of Science with First Class Honours
- 2005 - 2007 Hastings College Of Arts And Technology
BTEC National Diploma in Computing
IT Practitioners (general) with triple grade distinction distinction merit
- 2000 - 2005 Hillcrest School
Nine A-C GCSE's including Maths, English and Science
Social Stuff
Sites I Run
Work Examples
A online e-commerce site selling whisky, rum, brandy and other fine spirits. I developed front facing features of the website including search, navigation and product pages as well as backend tools for product, warehouse and stock management.
Developed for my final year project at University of Brighton, iWhisky is a social whisky application for iPhone. The app allows users to browse the client's whisky catalogue offline, share whiskies with friends, build a wish list and collection and create orders.
Tank Commander is a two player turn based tank game that was developed for a group project during my final year at University of Brighton. I developed the tank controls and turn timers, which both sync between two clients using server software. I also led discussions in the group for how the game should be architected and developed the starting and ending sequences.

